Speed Rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

Former rounds
Current rounds
Planned rounds

#1114 Speed

Start:Saturday, 11/01/2014 17:00
End:Saturday, 11/01/2014 23:00
Description:
  • Morale on
  • Low village start
  • Simple tech smithy
  • Paladin active ( no items )
  • No archers
  • Coin academy
  • Fakelimit, 2%
  • Barbs and advanced bonus villages grow to 2000 points
  • 5-member tribe limit. No attacking tribemates. No outside support.
  • 15 minutes beginner protection
  • Player limit:250
    Requirements for victory:Top player receives 100 premium points
    Speed:300
    Unit speed:0.5
    Sleep mode:No
    Account sitting:Yes
    Morale:Yes

    #1115 Speed

    Start:Sunday, 11/02/2014 18:00
    End:Sunday, 11/02/2014 22:00
    Description:

    Caution:
    Caution: No nobling. The farm limit is active. Per farm level, 20 units are supported.

  • No morale
  • Low village start
  • Simple tech smithy
  • Paladin active ( no items)
  • Fakelimit, 1%
  • Barbs and advanced bonus villages grow to 1500 points
  • 1-member tribe limit
  • 25 minutes beginner protection
  • Player limit:250
    Requirements for victory:Player with the highest ODA receives 100 premium points
    Speed:400
    Unit speed:0.5
    Sleep mode:No
    Account sitting:Yes
    Morale:No

    #1116 Speed

    Start:Wednesday, 11/05/2014 18:00
    End:Wednesday, 11/05/2014 22:00
    Description:
  • Morale off
  • Low village start
  • Simple tech smithy
  • Paladin active ( no items )
  • No archers
  • Coin academy
  • Fakelimit, 1%
  • Barbs and advanced bonus villages grow to 3000 points
  • 5-member tribe limit. No attacking tribemates. No outside support.
  • 30 minutes beginner protection
  • Player limit:250
    Requirements for victory:Top player receives 100 premium points
    Speed:400
    Unit speed:0.5
    Sleep mode:No
    Account sitting:Yes
    Morale:No

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